init
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46
lua/utils.lua
Normal file
46
lua/utils.lua
Normal file
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local M = {}
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M.merge_tables = function(t1, t2)
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if type(t1) ~= "table" or type(t2) ~= "table" then return end
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for k, v in pairs(t2) do
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t1[k] = v
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end
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end
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M.lighten = function(hex, factor)
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-- Remove # if present
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hex = hex:gsub("#", "")
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-- Convert hex to RGB
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local r = tonumber(hex:sub(1, 2), 16)
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local g = tonumber(hex:sub(3, 4), 16)
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local b = tonumber(hex:sub(5, 6), 16)
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-- Apply lighten factor
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r = math.min(255, math.floor(r + (255 - r) * factor))
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g = math.min(255, math.floor(g + (255 - g) * factor))
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b = math.min(255, math.floor(b + (255 - b) * factor))
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-- Convert back to hex
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return string.format("#%02X%02X%02X", r, g, b)
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end
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M.darken = function(hex, factor)
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-- Remove # if present
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hex = hex:gsub("#", "")
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-- Convert hex to RGB
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local r = tonumber(hex:sub(1, 2), 16)
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local g = tonumber(hex:sub(3, 4), 16)
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local b = tonumber(hex:sub(5, 6), 16)
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-- Apply darken factor
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r = math.max(0, math.floor(r * (1 - factor)))
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g = math.max(0, math.floor(g * (1 - factor)))
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b = math.max(0, math.floor(b * (1 - factor)))
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-- Convert back to hex
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return string.format("#%02X%02X%02X", r, g, b)
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end
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return M
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